Mercurial > hg4j
view src/com/tmate/hgkit/ll/Nodeid.java @ 27:b0a15cefdfd6
Cons args instead of fixed consts
author | Artem Tikhomirov <tikhomirov.artem@gmail.com> |
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date | Sun, 09 Jan 2011 16:02:26 +0100 |
parents | d4fdd1845b3f |
children | b2251b7a9823 |
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/* * Copyright (c) 2010, 2011 Artem Tikhomirov */ package com.tmate.hgkit.ll; import java.util.Arrays; /** * Whether to store fixed size array (20 bytes) - ease of manipulation (e.g. hashcode/equals), or * memory effective - reuse supplied array, keep significant bits only? * Fixed size array looks most appealing to me now - I doubt one can save any significant amount of memory. * There'd always 20 non-zero bytes, the difference is only for any extra bytes one may pass to constructor * @author artem * */ public final class Nodeid { public static int NULLREV = -1; private final byte[] binaryData; /** * @param binaryRepresentation - byte[20], kept by reference. Use {@link #clone()} if original array may get changed. */ public Nodeid(byte[] binaryRepresentation) { // 5 int fields => 32 bytes // byte[20] => 48 bytes if (binaryRepresentation == null || binaryRepresentation.length != 20) { throw new IllegalArgumentException(); } this.binaryData = binaryRepresentation; } @Override public int hashCode() { // TODO consider own impl, especially if byte[] get replaced with 5 ints return Arrays.hashCode(binaryData); } @Override public boolean equals(Object o) { if (o instanceof Nodeid) { return Arrays.equals(this.binaryData, ((Nodeid) o).binaryData); } return false; } public boolean equalsTo(byte[] buf) { return Arrays.equals(this.binaryData, buf); } @Override public String toString() { return new DigestHelper().toHexString(binaryData, 0, binaryData.length); } // binascii.unhexlify() public static Nodeid fromAscii(byte[] asciiRepresentation, int offset, int length) { if (length != 40) { throw new IllegalArgumentException(); } byte[] data = new byte[20]; for (int i = 0, j = offset; i < data.length; i++) { int hiNibble = Character.digit(asciiRepresentation[j++], 16); int lowNibble = Character.digit(asciiRepresentation[j++], 16); data[i] = (byte) (((hiNibble << 4) | lowNibble) & 0xFF); } return new Nodeid(data); } }