Mercurial > jhg
annotate src/com/tmate/hgkit/ll/Nodeid.java @ 21:e929cecae4e1
Refactor to move revlog content to base class
author | Artem Tikhomirov <tikhomirov.artem@gmail.com> |
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date | Wed, 05 Jan 2011 04:10:28 +0100 |
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1 /* |
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2 * Copyright (c) 2010, 2011 Artem Tikhomirov |
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3 */ |
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4 package com.tmate.hgkit.ll; |
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6 import java.util.Arrays; |
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8 |
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9 /** |
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10 * Whether to store fixed size array (20 bytes) - ease of manipulation (e.g. hashcode/equals), or |
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11 * memory effective - reuse supplied array, keep significant bits only? |
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12 * Fixed size array looks most appealing to me now - I doubt one can save any significant amount of memory. |
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13 * There'd always 20 non-zero bytes, the difference is only for any extra bytes one may pass to constructor |
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14 * @author artem |
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15 * |
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16 */ |
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17 public final class Nodeid implements Comparable<Nodeid> { |
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18 |
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19 public static int NULLREV = -1; |
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20 private final byte[] binaryData; |
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21 |
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22 public Nodeid(byte[] binaryRepresentation) { |
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23 // 5 int fields => 32 bytes |
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24 // byte[20] => 48 bytes |
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25 this.binaryData = binaryRepresentation; |
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26 } |
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27 |
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28 // instead of hashCode/equals |
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29 public int compareTo(Nodeid o) { |
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30 byte[] a1, a2; |
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31 if (this.binaryData.length != 20) { |
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32 a1 = new byte[20]; |
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33 System.arraycopy(binaryData, 0, a1, 20 - binaryData.length, binaryData.length); |
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34 } else { |
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35 a1 = this.binaryData; |
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36 } |
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37 |
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38 if (o.binaryData.length != 20) { |
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39 a2 = new byte[20]; |
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40 System.arraycopy(o.binaryData, 0, a2, 20 - o.binaryData.length, o.binaryData.length); |
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41 } else { |
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42 a2 = o.binaryData; |
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43 } |
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44 return Arrays.equals(a1, a2) ? 0 : -1; |
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45 } |
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47 @Override |
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48 public String toString() { |
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49 return new DigestHelper().toHexString(binaryData, 0, binaryData.length); |
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50 } |
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51 |
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52 // binascii.unhexlify() |
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53 public static Nodeid fromAscii(byte[] asciiRepresentation, int offset, int length) { |
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54 assert length % 2 == 0; // Python's binascii.hexlify convert each byte into 2 digits |
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55 byte[] data = new byte[length >>> 1]; // XXX use known size instead? nodeid is always 20 bytes |
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56 for (int i = 0, j = offset; i < data.length; i++) { |
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57 int hiNibble = Character.digit(asciiRepresentation[j++], 16); |
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58 int lowNibble = Character.digit(asciiRepresentation[j++], 16); |
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59 data[i] = (byte) (((hiNibble << 4) | lowNibble) & 0xFF); |
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60 } |
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61 return new Nodeid(data); |
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62 } |
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63 } |